![]() ![]() Level 1: Use 200 souls to hit 1,000% damage 1 time on up to 10 monsters, ignoring 100% DEF. ![]() Level 2: Use 200 souls to increase your and nearby party members' HP and MP by 60% for 210 seconds, cooldown 300 seconds.Level 1: Use 200 souls to increase your and nearby party members' HP and MP by 50% for 180 seconds, cooldown 300 seconds.Level 2: Use 100 souls to hit 900% damage 1 time on up to 6 monsters, cooldown 30 seconds.Level 1: Use 100 souls to hit 700% damage 1 time on up to 5 monsters, cooldown 30 seconds.Level 2: Use 100 souls to hit 2,400% damage 1 time on 1 monster, cooldown 30 seconds.Level 1: Use 100 souls to hit 2,000% damage 1 time on 1 monster, cooldown 30 seconds.Level 2: Use 250 souls to summon Spirit of Rock for 30 seconds, dealing 350% damage at equal intervals on up to 6 monsters, cooldown 120 seconds.Level 1: Use 250 souls to summon Spirit of Rock for 30 seconds, dealing 300% damage at equal intervals on up to 5 monsters, cooldown 120 seconds.Level 2: Use 100 souls to hit 600% damage 1 time on up to 10 monsters, and inflict 200% damage over time every 2 seconds for 10 seconds, cooldown 120 seconds.Level 1: Use 100 souls to hit 500% damage 1 time on up to 10 monsters, and inflict 200% damage over time every 2 seconds for 10 seconds, cooldown 120 seconds.Usually, summons are the best as attack skills have a long delay and buffs are generally unsustainable.īolded stats indicate the skill stats to be improved upon upgrading the skills to Level 2. The skill is set for each boss, and for bosses with augmented versions of souls, the skill will either be a stronger version, or a completely different skill. There are 3 types of skills: Attack, Buff and Summon. To use it, either press the skill key set on your keyboard from the beginner skill list, or press the following buttons in sequence: Down arrow key, Down arrow key, Up arrow key, Up arrow key, Normal Attack key. Soul skills will consume soul charges when used. Tiers B, B+, A, A+, S, SS, SSS Soul Charge Increment amount depends on the soul's tier too. Your current soul charge will also increase your Weapon ATT and Magic ATT, up to 501 soul charges.Soul charges can be used to activate Soul Skills if it is not on cooldown.More soul charge (3~5) will be given if you kill monsters near your level as opposed to killing monsters way below your level (1~3).Soul Charge will increase as you kill any monsters. Critical Rate +8% (Critical Rate +10% for Rampant Cyborg).Magic ATT +8 (Magic ATT +10 for Mad Mage).Weapon ATT +8 (Weapon ATT +10 for Black Knight).All Stats +17 (All Stats +20 for Bad Brawler).All Stats +10 (All Stats +12 for Bad Brawler).Augmented Soul (1 of the following stat is applied at random).The soul will provide 1 of the following stats as stated on the soul: The following bosses fall under this category: To attach or replace a soul, simply drag from your Use inventory and drop into your equipped weapon, or use the skill Legendary Spirit (double clicking will not work). The base acquisition rate for each type of soul are as follows. Upon attaching or replacing a soul, it will provide a random stat at equal probability based on its tier. ![]()
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